Tuesday, 5 May 2009

Hurray

Hades is handed in! There are still a few things I want to get done on it for the crit thought, such as some of the things which have been so far cut out. And maybe custom UI screens!

Monday, 4 May 2009

Cerberus


This is a model John did for the caves of cerberus based on my original designs, I then added these particle effects in the engine.

Kismet for hades


This is a shot of the current kismet sequences used for Hades, I am aware of how horribly messy it is but when I'm learning something I tend not to worry too much about the layout :P then when it works I dont want to touch it for fear of breaking it!

Cave

This is the cave where you will find the golden stick which is needed in order to cross the bridge.

A bridge!

after some thought we decided it would solve more problems (and also be pretty cool) to have a bridge across the river which Charon guards. The story we have devised is that the traditional boat has been replaced with a more modern way of crossing. the old docks and boat can be seen wrecked on the shore of the river.

and here is a picture!I wanted it to be an imposing and terrifying experiance to cross over the waterfalls and I fell this bridge represents that feeling. I based the designs on drawbridges from castles.

I built the bridge was built out of sections: