Monday, 2 February 2009

Models in the pipeline!

For the dead trees around the forest I created one main model:


But with rotatio and resize, the same model could be used to create smaller branches and thus larger dead trees:


I made smaller models to scatter around as foliage:

(it's a fern)

see!

The soultree I built in 2 sections, the trunk, and the canopy. The canopy was designed not to really be seen, except in silhouette.


For the steps up too the soul tree I made a small mesh that was easily repeatable:



Sunday, 1 February 2009

Games Jam

Took part in Global Games Jam this weekend, 48 hours of intense games design.

And we came up with this addictive little game:
http://globalgamejam.org/games/buminabin

Give it a go!